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This looks really great and has a lot of potential. Could you maybe add more levels in between?

The game tries to stick to realistic sizes. That's why the microbe world is very long. It's easier to make a new game with a different approach to progression and levels. But right now I'm working on other games. I don't know if I'll come back to this game or not.

This is a beautiful game. The simplicity of the graphics allows for quick load and transition times between levels while allowing the growing effect to not be hindered by slow-downs. Very similar to Katamari Damacy but I count that as a positive.

My only issue was with the progression to bigger items being a little too exact. I spent a lot of time rolling around the earlier levels to find the 1 or 2 items  I missed and needed to begin picking up the next largest things. Maybe adding more items of each size than is required to smooth out those sections.

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nice one, like tasty planet in 3D

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I love it!  Thank you!